Sunday, November 22, 2009

Asset List

High Priority
Chicken models
Enemy models
Eggs
pellets
chicken shop

Medium Priority
chicken pens
Fences

Low priority
trees
grass


Sounds
Chicken sounds
dog , cat, snake, rat sounds
sword clashing
some music

Interaction Design

Eggs :
Eggs must be protected from the enemies that try to steal them. These can be picked up and moved around to keep them away from the enemies.

Chicken Shop:
The player can visit the shop and buy all kinds of upgrades and things to help the player defend their eggs.

Pellets:
Pellets are the currency and will be dropped by enemies that the player kills. These can then be used to buy upgrades from the chicken shop.

Tuesday, November 10, 2009

Main Menu!

Here is my main menu.

Control Schemes

Keyboard Controls

I have chose this layout as fits the thirdperson genre controls and feels most comfortable when playing.


Ps3 Controls

i have made the ps3 controls this way since it works well with thridperson genre of games. The lef and right analogue sticks are equivilent to the keyboard and mouse movement.

Wednesday, November 4, 2009

Chicken UI


The user interface for my game. Displays the health, chicken chi(special power) and pellets which is currency.

3d Shop redesign.

Im going to redesign my shop model because it doesn't really look that much like a shop at the moment.

Wednesday, October 21, 2009

Chicken shop menu!


The chicken menu!


This is a quick design of what i want it to look like. Doesnt look that great at the moment and i will probably change it in the future.

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